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Games and Learning

Identity V Game
I haven't recommended this game for children.
The games I recommend are StarCraft, Warcraft, Terraria, Minecraft, Overwatch, Hearthstone, Stardew Valley, and some single-player games on emulators.
It can be seen that the difficulty of the above games, Terraria and Minecraft, requires players to be over 8 years old, while children probably start playing around 3 years old.
Overwatch is similar.
Not discussing how well they play, the entry difficulty is about the same as Baby Bus.
Additionally, from the number of game commentaries and various private servers, it's clear that Minecraft is very popular.
Children watch videos and game commentaries, and they can watch all day without finishing.
This was the case when there was no control.
In the last two months, they can only watch on Saturdays and Sundays after studying; the usual viewing has been canceled.
The eldest child has been allowed by their mother to play games for 30 minutes daily.
Control is not adequate.
In reality, they might be playing for 1-2 hours every day.
It feels like this has been in effect for over a month.
Changes need to be made to correct this.

Initial improvements include adding a check-in project for the eldest child.
WeChat Reading for 30 minutes, and later we can consider paid check-ins.
C++ problem-solving starting with 2 questions daily.
Code comments, then post them online for organization.
Let's start with these.

AI will replace many things.
It will take a long time.
Just like the decline of the dollar's hegemony, it won't happen in a few days or years.
A person who communicates directly in a foreign language with others
and a person who communicates with others using a translator or various high-tech translations
may convey information at slightly different levels.

In Identity V, different systems have different login accounts,
just like before with Clash Royale.
Different distributors mean different accounts.

Identity V Age Appropriateness Statement

  1. This game is an asymmetrical competitive game suitable for users aged 16 and above. It is recommended that minors use the game products under parental supervision. We encourage parents to manage their children's gaming behavior based on their actual situation. Parents can follow the "NetEase Parental Care Platform" WeChat public account, call the official customer service hotline 95163611, or log in to the NetEase Parental Care Platform (https://jiazhang.gm.163.com/convoy/) for specific guidance.

  2. This game is based on a fictional story background and does not contain adaptations based on real history or current events. The game graphics adopt a puppet-like cartoon style, and gameplay is based on physical operations, encouraging players to achieve goals through training. The game includes a stranger social system based on voice and text, but the management of the social system follows relevant laws and regulations.

  3. This game has a user real-name authentication system; unverified accounts cannot log in to the game. Users authenticated as minors will be subject to the following management:
    Some in-game items require payment. Users under 8 years old cannot make payments; users aged 8 to under 16 can recharge a maximum of 50 RMB at a time, and the total recharge amount per month cannot exceed 200 RMB; users over 16 can recharge a maximum of 100 RMB at a time, and the total recharge amount per month cannot exceed 400 RMB.
    Minor players can log in to the game from 8 PM to 9 PM on Fridays, Saturdays, Sundays, and legal holidays; they cannot log in at other times.

  4. This game is themed around pursuit and escape, allowing players to communicate and cooperate with each other to achieve game goals, providing players with a positive and enjoyable emotional experience. The game features a team mode that requires players to cooperate and help each other to complete game tasks, which helps cultivate players' teamwork skills; the gameplay has strong strategic elements, which helps train players' thinking abilities.

  5. This game is themed around pursuit and escape, allowing players to communicate and cooperate with each other to achieve game goals, providing players with a positive and enjoyable emotional experience. The game features a team mode that requires players to cooperate and help each other to complete game tasks, which helps cultivate players' teamwork skills; the gameplay has strong strategic elements, which helps train players' thinking abilities.

Is there really a problem with children playing "Identity V"? 🤔
How to help children quit "Identity V" game

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